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Character on biped

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If you don't like biped default rig, but want to use biped layers and motion caps in max, this script is for you!

To start, just create biped, custom it in figure mode to match your character. When done, create a new empty layer, select any bip element, and click on script button. Bones will be created automatically on biped structure.

Features:
- Entire skeleton is based on bones that have orientation constraints to bip elements
- Bones that you don't have to "skin" have black color
- All twists are done with look-at controllers

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