Wickerfilms | Easy Pivot ®
Hey whats up guys!I'd like to present to you my new script called : "Easy Pivot"read more
View ArticleSimple Traffic
Hi All!This is my first full-length script, and i hope that it will prove useful.Best regards.
View ArticleUniAttach-Detacher
Using single one hotkey of Attach/Detachworks with:Edit PolyEditable polyEdit meshEditable meshEdit SplinemodiferSplineShapelineUnwrapUVW Используя единственную горячую кнопку для Attach/Detachработает...
View ArticleDebrisMaker2 - Procedural geometry creation tool
The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal,...
View ArticleAverage / Copy Border vertex Normals
By Marc Robert / Trebor777 (marc.robert@ubisoft.com)Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.The user needs to select the same number of...
View ArticleNormal Tools
Wall Worm's Normal Tools make it easier to work with Normals inside Max. The tools fill the gap with some of the limitations with the current Edit Normals modifier included in 3ds Max.The Normal Tools...
View ArticleDelete Modifiers
••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.2 This little tool provide advanced way for modifiers deletion, especially in complex...
View ArticleReplace Object and Bake Animation
This is a script to Replace Transform object ( Position, Rotation and Scale ) and replace (baked) animation.Sugestion is welcome...Thanks,For use “Run” the file in Max and Customize -> Customize...
View ArticleNormalize Render Elements
---- Description: ---- Normalize file Path of render elements. ---- Change all or selected render elements extensions to unique extension, and extension can be diferent that file name OutPutPath...
View ArticleVariance MultiMaterial V.1.4
—-By Kimarotta—-www.kimarotta.com.br—-Created On: 22/05/12—-Version 1.4 ——————————————————————————————————-read more
View ArticleVray Light Select Elements
—-Description:—- With One Simple Button Create One VrayLightSelect Element for each Instances Light—- Rename RenderElement with name of light -- Ignore TargetsInspired by the script of "ecXimer""Auto...
View ArticleV-ray maps baking script
Features:Bakes texture maps: Diffuse, Reflection, Refraction, Reflection Glossiness, Refraction Glossiness, Normal Bump, Fresnel IOR, Opacity, Illumination.Creates VRayMtl with all textures correctly...
View ArticleGTVFX-ANM_quickAttachConstraint
Creates an attachment constraint from one object to another. By default this tool generates a point helper to attach to another object. This is useful if you need a locator to follow a deforming mesh...
View ArticleGTVFX-ANM_keyReducer
Reduces the keyframes on animation controllers while maintaining overall animation.Best when used on animation controllers that have been baked out on every frame.
View ArticleGTVFX-ANM_quickBaker
Bakes the transform of one object to another. There is an option to auto-generate a point helper to bake.There are options for baking within a specific time range and only baking Nth frames.
View ArticleGTVFX-LIB_layerIsolate
Adds an option to your display quad menu to isolate by layer.Works with your object selection. Hides all layers that none of the objects in your selection belong to.
View ArticleGTVFX-SEL_selectByModifierClass
Selects objects that have the chosen modifier in their stackAt startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only...
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