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Wickerfilms | Easy Pivot ®

 Hey whats up guys!I'd like to present to you my new script called : "Easy Pivot"read more

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Simple Traffic

Hi All!This is my first full-length script, and i hope that it will prove useful.Best regards.

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MultiMap

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miauu's Live Measure Pro

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UniAttach-Detacher

Using single one hotkey of Attach/Detachworks with:Edit PolyEditable polyEdit meshEditable meshEdit SplinemodiferSplineShapelineUnwrapUVW Используя единственную горячую кнопку для Attach/Detachработает...

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DebrisMaker2 - Procedural geometry creation tool

The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal,...

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Average / Copy Border vertex Normals

By Marc Robert / Trebor777 (marc.robert@ubisoft.com)Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.The user needs to select the same number of...

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Normal Tools

Wall Worm's Normal Tools make it easier to work with Normals inside Max. The tools fill the gap with some of the limitations with the current Edit Normals modifier included in 3ds Max.The Normal Tools...

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Delete Modifiers

••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.2 This little tool provide advanced way for modifiers deletion, especially in complex...

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Light By Cam

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Replace Object and Bake Animation

This is a script to Replace Transform object ( Position, Rotation and Scale ) and replace (baked) animation.Sugestion is welcome...Thanks,For use “Run” the file in Max and Customize -> Customize...

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Normalize Render Elements

---- Description: ---- Normalize file Path of render elements. ---- Change all or selected render elements extensions to unique extension, and extension can be diferent that file name OutPutPath...

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Variance MultiMaterial V.1.4

 —-By Kimarotta—-www.kimarotta.com.br—-Created On: 22/05/12—-Version 1.4 ——————————————————————————————————-read more

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Vray Light Select Elements

—-Description:—- With One Simple Button Create One VrayLightSelect Element for each Instances Light—- Rename RenderElement with name of light -- Ignore TargetsInspired by the script of "ecXimer""Auto...

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V-ray maps baking script

Features:Bakes texture maps: Diffuse, Reflection, Refraction, Reflection Glossiness, Refraction Glossiness, Normal Bump, Fresnel IOR, Opacity, Illumination.Creates VRayMtl with all textures correctly...

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GTVFX-ANM_quickAttachConstraint

 Creates an attachment constraint from one object to another. By default this tool generates a point helper to attach to another object. This is useful if you need a locator to follow a deforming mesh...

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GTVFX-ANM_keyReducer

 Reduces the keyframes on animation controllers while maintaining overall animation.Best when used on animation controllers that have been baked out on every frame.

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GTVFX-ANM_quickBaker

 Bakes the transform of one object to another. There is an option to auto-generate a point helper to bake.There are options for baking within a specific time range and only baking Nth frames.     

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GTVFX-LIB_layerIsolate

 Adds an option to your display quad menu to isolate by layer.Works with your object selection. Hides all layers that none of the objects in your selection belong to.   

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GTVFX-SEL_selectByModifierClass

 Selects objects that have the chosen modifier in their stackAt startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only...

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