3DS Max to Nuke FAG
I did this script to easily send geometry and cameras to nuke.Warning: Use the script only for export. Save your project before and after return.
View ArticleReference Manager
no more headaches unfreezing and unhiding refplanes manually the RefManager does it for you and lets you focus on the modelling A reference manager that automatic hides and shows reference planes based...
View ArticlexNormal remote control
With script acts as a remote control for xNormal from 3ds Max. You can bake a a maps from models in Max with xNormal without leaving the program.Currently this script does not support all options of...
View Articleid_changer
Selecting or applying material ID's with one click!Rollout with button grid for selecting or setting material ID's of selected polys up to ID 24. Works with editable poly only. Displays selected poly's...
View ArticleRename russian textures
Replaces Russian and Ukrainian characters English characters. Just replace the spaces with underscores.Транслитирирует русские, украинские символы в текстурах. Так же заменяет пробелы на...
View ArticleProTrajectoryHandles
ProTrajectoryHandles (PTH) creates in-viewport handles on trajectories.read more
View ArticleMaxMounts
MaxMounts is a MaxScript for creating realistic mountains in 3ds Max, in a single click. Several tweakable parameters have been provided to get an infinite variety.Update : Newest version 1.3.2 is now...
View ArticleMaxGrass
MaxGrass is a MaxScript for creating realistic grass and vegetation in 3ds Max, in a single click. The script also animates the grass/vegetation growth which looks completely natural.No plugins of any...
View ArticleFaustics
Faustics is a MaxScript for creating procedural water Caustics effect in 3ds Max, easily and quickly. Faustics produces beautiful Caustics effects and these are extremely fast to render.
View ArticleProSequencer
If you’re working with multi-shot animations this will make your life a lot easier! You can now create, view and tweak an edit directly in 3dsMax. All this in an artist friendly way comparable to...
View ArticleDetailer
Detailer is a commercial scripted plugin for 3ds Max to generate billboards. Its main focus is creating billboards that can be exported into the Source Game Engine.This plugin will add a new category...
View ArticleWall Worm Model Tools
Wall Worm Model Tools consist of a MaxScript utility to quicken the pace of sending models from 3ds Max to the Valve Source model compiler. It automates some of the steps of preparing your model and...
View ArticleTrajectory Tracker
This simple script was created in 3ds max 2013.I do hope it will work with previous versions... What it simply does is to map out the trajectory of an animated object... USAGE:Run the script ->...
View ArticleFumeFX Palybcak offseting
update: v1.1 -- Increase according to generate FumeFX PF particle location --2014.06.28read more
View ArticleMulti Slicer Pro
Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control...
View ArticleRappaTools3
RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide...
View ArticleMorph Target Picker
Pick and control of morph targets taking a lot of times. This tool making that quick and easy as possible.Morph Target Picker V02.0New changes : . Interface got some changes. . Access to all morph...
View ArticleQuick Ambient Occlusion (Mental Ray) 1.5
This simple and fun script creates a fast Ambient Occlusion. It should be used with Mental Ray. The operation is non-destructive, so you do not loose the original settings. I hope it can help you! :)...
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